Different laws may apply world wide. Ie: in Europe is not about the publication date, but author life-span (author’s works get in public domain 70 years it’s death: TinTin gets in PD in EU in the 2054)
Different laws may apply world wide. Ie: in Europe is not about the publication date, but author life-span (author’s works get in public domain 70 years it’s death: TinTin gets in PD in EU in the 2054)
I’d be interested in a Tintin game more than Popeye, personally.
Popeye might lend itself nicely to a cuphead like game.
I’m not sure what that would look like, frankly. I guess you could go for a narrative Telltale-style thing? Making an Uncharted game with a Tintin skin would be missing the point. And you´d have to come up with almost entirely new story ideas anyway, the only story in the public domain in the US is the original version of In the Land of the Soviets.
But hey, I would have said the same thing about Indiana Jones and there it is, so… maybe somebody has a clearer picture in their heads than I do. I genuinely doubt the license was what kept something like this from happening, though.
Maybe more of a mystery story? Just take the “investigative reporter” angle and run with it.
No idea whether they’re any good or not, but there are already at least two Tintin games.
The Adventures of Tintin: Secret of the Unicorn, based on the film
and
Tintin Reporter - Cigars of the Pharaoh, based on a book.
There are more. The most famous are a duology of side scrolling action adventure things in the 16 bit era. They adapted Tintin in Tibet and Prisoner of the Sun.
They look great for the time, but frankly, they’re both a chore to play.
Worth taking a look if you haven’t heard of them, though.