• paraphrand@lemmy.world
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    5 days ago

    Oh man, that sounds like something they would do. That’s wild.

    Joking aside, I know it’s a deep toolset that a large production team and community know. But it does seem to drag things down.

    Maybe divorcing it from rendering and other systems will allow them to progressively move away from it, and build new systems on the Unreal side.