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Esk 🐌⚡💜 (@[email protected])
hachyderm.io@thisismissem @mekkaokereke @dma so stats, based on dec 2024 exit run rate (rounded for simplicity):
#hachyderm costs about $1600/mo to run. this is up somewhat, as we've started to add some infra as part of our resilience plan announced in nov.
we currently have about:
- 55000 users
- 9700 MAU
- 3.7M toots
yielding:
- $.03/user/mo
- $.16/active user/mo
- $.0004/toot
from a raw compute & storage perspective.
again, this is based on 100% volunteer work. today, our mods and infra folk graciously donate their time to keep this thing going.
hypothetically, if we paid them, say, $120k USD/yr (chose this to make the math cleaner), that would add $10k/person/mo to the cost.
if we go with a staff of eight (mix of mod & infra), that adds $80k/mo to the run rate, for a total of $81,600/mo, yielding:
- $1.48/user/mo
- $8.41/active user/mo
- the toot figure is silly, so i'm not calculating it again :blobfoxlaugh:
orders of magnitude of difference.
we could argue about the staff size - i went with roughly what we have today and assumed we made everyone full time so they could hachy for 32/hr/wk vs. calculating the number of hours we actually work. e.g. maybe we could it out at ~$4.50/user/mo, but still a multiple orders of magnitude bump from the raw infra cost.
When I was in devops, my first year was 115k (us) so I think your spot on.