That’s all.

  • Metju@lemmy.world
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    9 hours ago
    • .Equals and == have different meaning in C#. Decent IDEs will warn you about that (and yes, that excludes Visual Studio, but that always was crap 😄).
    • As for (re)assignments - I don’t see an issue with that, tbh; you only have to be aware of whether you’re using a reference- or value type (and if you aren’t, then let’s be honest - you have bigger problems).

    I admit, “canonical C#” looks like shit due to a fuckton of legacy stuff. Fortunately, newer patterns solve that rather neatly and that started way back in C# 6 or 7 (with arrow functions / props and inlined outs).

    Tl;dr: check the new features, fiddle with the language yourself. Because hell, with ref structs you can make it behave like quasi-Rust