cross-posted from: https://lemmy.world/post/21023181
Sharing some lessons I learned from 10 years/millions of users in production. I’ll be in the comments if anyone has any questions!
I hope this series will be useful to the self-hosted and small web crowds—tips for tools to pick and the basics of server management.
Anytime you see anyone post something like “THIS Is How You Do The Thing”, it should automatically be ignored. This article is no exception.
The author is making a big deal about a team of 40 people and “millions of customers”…k.
Not sure if anyone is supposed to be impressed by that, but the titular argument here isn’t a position for a small team and product, it’s making the case that “ALL THINGS EVERYWHERE ARE TOO COMPLICATED IN PRODUCTION ENVIRONMENTS”, which is just an ignorant position to take.
If this had come with some sort of metrics, tools, or workflow to back up the claim, then it would be worth reading. Nothing like that here. This is just an inexperienced person’s boasting rant with zero elaboration about what actually works for them, why, or suggestions for others facing some sort of similar situation.
There is no content here, just time wasted.
Hi friend, this was just meant to be an introduction, as I get started blogging and sharing back some knowledge and lessons I learned along the way. I’ve never written a blog before (or much of anything!), and I’m sorry you didn’t find value in this.
I wasn’t intending to boast, but I can see how it came across. I just meant to say, “companies are trying to tell you that you need ‘XYZ’ to scale,” and at least at the size of business I ran, you didn’t need any fancy tech at all – we could have made do with a dead-simple setup: a single server running Go and SQLite. It’s something I wish I had known when I started.
I’ll take your feedback to heart and try to produce larger, more substantial posts to follow. Thanks for commenting.
Well, apologies for being bluntly critical. I can offer a few constructive tips to help with writing about technical topics: