Amoxtli@thelemmy.club to Technology@lemmy.worldEnglish · 12 days agoInsiders say cutting-edge graphics are too costly for AAA gameswww.tomshardware.comexternal-linkmessage-square149fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkInsiders say cutting-edge graphics are too costly for AAA gameswww.tomshardware.comAmoxtli@thelemmy.club to Technology@lemmy.worldEnglish · 12 days agomessage-square149fedilink
minus-squareours@lemmy.worldlinkfedilinkEnglisharrow-up0·12 days agoIndie devs have been there forever. Can’t compete on the AAA features? Compensate with interesting art and smart tech.
minus-squarenamingthingsiseasy@programming.devlinkfedilinkEnglisharrow-up0·12 days agoAnd innovative gameplay too. Large companies are too afraid to try new things, and all the games feel like the same rehashed mechanics with a fresh coat of paint… but indie developers are much more willing to try new, interesting concepts.
minus-squarexthexder@l.sw0.comlinkfedilinkEnglisharrow-up0·12 days agoAt this point, to me, “AAA” features means it’s full of microtransactions, predatory marketing, and lootbox gambling.
Indie devs have been there forever. Can’t compete on the AAA features? Compensate with interesting art and smart tech.
And innovative gameplay too. Large companies are too afraid to try new things, and all the games feel like the same rehashed mechanics with a fresh coat of paint… but indie developers are much more willing to try new, interesting concepts.
At this point, to me, “AAA” features means it’s full of microtransactions, predatory marketing, and lootbox gambling.