• vividspecter@lemm.ee
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    5 days ago

    It’s mainly DXVK and vkd3d-proton that enable this (projects associated with Valve and Proton). It was usually only native OGL games that performed better on old-school Wine; the wined3d translation layer has been hit and miss historically.

    That’s not to downplay the huge amount of work that has gone into Wine itself.