- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
I wanted to get myself a BigScreen VR for Christmas. In order to get one, you need to do a 3d depth face scan using an IOS device that has privacy settings and content blockers set to as permissive as possible. Except even after doing that it doesn’t work. The solution literally listed on the customer support site was to either try someone else’s IOS device, or to fucking drive to an Apple Store and hope they let u plug ur email into their germy, who knows what software’s running on it, demo iPhones and hope it successfully runs their shitty WebKit app.
Couldn’t get the face scan working, definitely not gonna plug my email into a demo iPhone, and I’m pretty sure I don’t live near an Apple Store anyways.
BigScreen can get fucked, stick with Steam Index VR
I understand why they have the requirement: They want a 3d model of your face that they know is good enough so that they can make the facial interface.
What I don’t understand is why do they not accept a 3d model you create yourself? Using photogrammetry and a friend, it would not be too difficult to get a good 3d model of your face. Heck, they could even do a service where you send the photos of your face directly to Bigscreen where they process it for an extra fee. Boom, now there is no iPhone requirement to buy the product.
Boom, now there is no iPhone requirement to buy the product.
I mean, that’s totally the point. Apple loves their walled garden.
I don’t know that it is. BigscreenVR is not an Apple product, so your comment doesn’t feel particularly relevant.
They probably chose iPhones because they’re the most common device that has the capacity to get a 3D scan of someone’s face. They’re probably able to get semi-consistent results with this approach, whereas opening things up to the wide variety of IR devices in laptops and Android phones would increase the number of variables and make OP’s frustrating experience even more common.
Oh, the way it was talked about I thought BigscreenVR was an apple product. My bad.
Correction: the process of trying to scan your face for bigscreen vr is complete trash
One of my friends has a headset and loves it, with full body tracking it’s a nice setup!
Damn! What a bummer. I was actually considering buying their Beyond if they introduced eye tracking to it. I’ll probably make a burner email and stick that into an Apple store if they don’t fix their rather ridiculous iPhone requirements. Thanks for sharing!
I really feel like rather ridiculous is an understatement
- Not everyone has the latest IPhones
- Not everyone knows someone with the latest iPhones
- Not everyone lives near an Apple Store.
- Apple makes it possible to lockdown privacy, a SteamVR user ( you need steam base stations for bigscreen beyond to work) is more than likely going to be sophisticated to know and use the IOS privacy settings.
They literally have a product build on the most open source software stack in modern times built up by a company, and to get started on the product onboarding you need to use the most closed source software stack by the most draconian company in possibly the most locked down tech store where they are unfriendly towards strange apps and processes. While also ignoring the whole issue of logging in info on strange devices.
They have no idea about product market vibes and honestly this gives me no confidence their fucking pancake lens glasses are even worth the “customized sculpted face pad”
The fact they never saw that everything in this process is garbage on fire screams a terrible product vision and frankly, the opposite of what Valve envisioned people would do with SteamVR
They use the front face scanner that’s used for Face ID, right? I’m pretty sure those have been on all iPhones since the 10 from 2017, so it’s hardly a bleeding edge feature considering it’s 8 years old. Having an iPhone as a hard requirement definitely sucks though.
Why is it apple only. Do the lastest Android devices not have the tech to take the scan well enough?
No, Android devices don’t have faceid
Not necessarily, some of them do. Probably not enough to warrant developing an app for it though.
I am not aware of any that use the same 3D scanning Apple does, personally. Though to be fair, it is not a feature I actively look out for either.
Pixel 4, for one