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Joined 9 months ago
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Cake day: December 23rd, 2023

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  • MoonMelon@lemmy.mltoLinux@lemmy.mlTcl/Tk 9.0 released
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    3 days ago

    Back in the day TCL was used in a few places in Pixar’s Renderman renderer (called PRMan), and in its connection to Maya. You could write little TCL scripts within the Renderman Artist Tools (RAT) that would be evaluated during scene export. I think this still exists in some form inside Tractor, which is their renderfarm management software.

    It’s been a long time since I used prman but generally Python has replaced everything as the “glue” language, which honestly makes things a lot easier. VFX and game dev used to have a hundred different scripting languages rolling around.



  • In the early 2000s I worked on an animated film. The studio was in the southern part of Orange County CA, and the final color grading / print (still not totally digital then) was done in LA. It was faster to courier a box of hard drives than to transfer electronically. We had to do it a bunch of times because of various notes/changes/fuck ups. Then the results got courier’d back because the director couldn’t be bothered to travel for the fucking million dollars he was making.



  • The article doesn’t really do Tim justice. He’s a bodger who is basically a genius for what I can only describe as Goblin technology. His projects are as much about fun and experimenting as having a result. In the first windmill video he acknowledged that he could just buy a small electric windmill, but that’s not the point.

    I mean, this is the dude who made a narrow gauge railroad and a compressed air locomotive to transport wood to his terrifying biochar chopper and crucible.