

Your freedom ends where mine begins.
You say those words but I don’t think you really understand them. It’s a declaration of negative rights, i.e. others aren’t allowed to do something to you. Freedom of speech is such a right in the US as it requires the government to not infringe upon it. This is in contrast to positive rights, e.g. the right to healthcare where somebody has to do something in order to provide the right to others. Read up at https://en.m.wikipedia.org/wiki/Negative_and_positive_rights
What it absolutely doesn’t mean is: I am allowed to take away your rights by doing whatever I want. We’re talking about smoking, but it could just as easily be pandemic prevention measures (if you were antivax or antimask because muh freedoms, let me know and I won’t waste any more of my time), or shooting a gun into the air (others don’t have the right to not have bullets randomly raining down on them /s). My freedom to not get shot (i.e. life) doesn’t end where your freedom to shoot begins. That’s called murder (or manslaughter etc). I’m not saying it’s the same magnitude as smoking, just using an example to make the situation clearer.
Sotn and Super Metroid are definitely ones I have in mind when it comes to positive examples. Axiom Verge is pretty darn good, too.
Other decent ones include AM2R, Bladechimera, Guacamelee, the NES’s Blaster Master, and most of the Castlevania/Bloodstained ones.
Negative examples below:
Metroid Dread - I hated the stealth and the qte
Ender Lilies - bosses are meant to happen at exactly one difficulty
Gestalt Steam and Cinder - puzzley enemies that grind movement to a halt, bosses with immunity phases, the stun mechanic for bosses that meant more cycles if you didn’t gain enough meter or miss your shot, absolutely bonkers plot, artificial barriers to character power
Hollow Knight - this is a platformer first and a motroidvania second. No flow for me, thought I understand that so many people love it. Ori feels like this as well. An some point, both were just about not hitting spikes.
Wonder Labyrinth - the aiming
All the Shantae games. I really enjoy them except when there’s bottomless pits. And there’s always bottomless pits.
There were also a few that weren’t bad, just didn’t quite catch me: Vernal Edge, 9 Years of Shadows, Timespinner.