No characters’ story modes are locked in Skullgirls. What are you talking about? You’re choosing not to see the game you like as having a manipulative business model. Why do you think the costumes in Magicka didn’t have a battle pass tied to them but Helldivers II does?
No characters’ story modes are locked in Skullgirls. What are you talking about? You’re choosing not to see the game you like as having a manipulative business model. Why do you think the costumes in Magicka didn’t have a battle pass tied to them but Helldivers II does?