Well I think in some cases, people are proud to be early adopters of things.
They like to show that they supported something when it potentially needed the most support and they put faith in a project before it had a large scale foothold.
I’m not saying that’s the case here, but I don’t think calling someone a fucking loser for being proud of supporting the things they like is really fair.
I have to laugh at “symbol of their early commitment and grind” too, as if it’s some great achievement to have wasted time on something when it was bad. Final Fantasy XIV has a similar system where characters created before the 2.0 reboot of the game get a cool neck tattoo.
I almost think it’s better for the veterans when their exclusive customization becomes generally available, to give them some plausible deniability about how they once chose to spend their time.
2.0 probably wouldn’t have happened if people didn’t stick around for 1.x, combined with the declining player count for FF11. The real perk for sticking out the last 3 paid months of 1.x wasn’t the legacy tattoo, it was the subscription discount.
Agreed. The subscription discount matters way more than the arbitrary neck tattoo, and I think that type of reward is totally fine. That’s not a badge of honor for “the grind”, it’s compensation for losing the product they originally paid for and incentive to stick around after. Like being grandfathered in to a contract.
If the fact that you happened to play a game before other people is something you’re actively and intensely proud of, you’re a fucking loser.
Well I think in some cases, people are proud to be early adopters of things.
They like to show that they supported something when it potentially needed the most support and they put faith in a project before it had a large scale foothold.
I’m not saying that’s the case here, but I don’t think calling someone a fucking loser for being proud of supporting the things they like is really fair.
I have to laugh at “symbol of their early commitment and grind” too, as if it’s some great achievement to have wasted time on something when it was bad. Final Fantasy XIV has a similar system where characters created before the 2.0 reboot of the game get a cool neck tattoo.
I almost think it’s better for the veterans when their exclusive customization becomes generally available, to give them some plausible deniability about how they once chose to spend their time.
2.0 probably wouldn’t have happened if people didn’t stick around for 1.x, combined with the declining player count for FF11. The real perk for sticking out the last 3 paid months of 1.x wasn’t the legacy tattoo, it was the subscription discount.
Agreed. The subscription discount matters way more than the arbitrary neck tattoo, and I think that type of reward is totally fine. That’s not a badge of honor for “the grind”, it’s compensation for losing the product they originally paid for and incentive to stick around after. Like being grandfathered in to a contract.