alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agoElder Scrolls Oblivion Remake Screenshots Leak Onlinekotaku.comexternal-linkmessage-square26fedilinkarrow-up195arrow-down16
arrow-up189arrow-down1external-linkElder Scrolls Oblivion Remake Screenshots Leak Onlinekotaku.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agomessage-square26fedilink
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up6·edit-26 days ago It’s believed that this remake is being built in Unreal Engine 5. Whoa, no embryos involved? Not even “totally new” ones? Interesting. I’m now very curious how this reviews.
minus-squareZulasas@lemmy.worldlinkfedilinkEnglisharrow-up6·6 days agoI’ve read that only the graphics are being done in UE5. The original Embryos is apparently still running in the background for everything else.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-25 days agoOh man, that sounds like something they would do. That’s wild. Joking aside, I know it’s a deep toolset that a large production team and community know. But it does seem to drag things down. Maybe divorcing it from rendering and other systems will allow them to progressively move away from it, and build new systems on the Unreal side.
Whoa, no embryos involved? Not even “totally new” ones? Interesting. I’m now very curious how this reviews.
I’ve read that only the graphics are being done in UE5. The original Embryos is apparently still running in the background for everything else.
Oh man, that sounds like something they would do. That’s wild.
Joking aside, I know it’s a deep toolset that a large production team and community know. But it does seem to drag things down.
Maybe divorcing it from rendering and other systems will allow them to progressively move away from it, and build new systems on the Unreal side.