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  • Sturgist@lemmy.ca
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    9 hours ago

    Being a passion project, I’m confident Skyblivion will be better optimised, with no sepia brownout tint to everything, fewer bugs etc etc etc… I’m convinced that a few years ago Bethesda saw Skyblivion was starting to generate excitement, and figured they’d slap something together to take advantage of it. No use leaving money on the table right?
    Last time I posted this pet theory a few folk said Bethesda are using this as a way to test out UE5, work out any kinks for TES-VI. UE5 is notorious for having features the “streamline” a lot of things for devs. I say notorious because these streamlining features often result in poorly optimised bombscare games. Bethesda doesn’t need help making a broken mess of a game.
    Skyblivion has been cooking since “2012”, there’s no chance this project, staffed by fans, made for fans, as an homage to a beloved entry in the TES series…no chance it’s going to be half-baked… Skyrim has seven unique releases across nine different platforms. And it’s still bugged to fuck…

    Thanks for reading my rant, disjointed as it was…