Story is relatively cheap to develop. A lion share of the cost of making a game is the coding (which with this being moved to another engine, there almost certainly was a lot of that) and art (which it seems they redid like all of that and there’s a good chance a lot of the animations had to be tweaked).
Basically the only thing wouldn’t have to pay for was the story writers and some level designers (people still had to touch up the maps even if there was some automated conversion that pulled most of the map into Unreal Engine 5).
https://youtu.be/1jZXzv1-CmA – like this isn’t just a texture upscale and some minor tweaks to the animations, it’s a large scale remaster.
Yes, assets and fancy graphics but the gameplay and story are still the same?
Story is relatively cheap to develop. A lion share of the cost of making a game is the coding (which with this being moved to another engine, there almost certainly was a lot of that) and art (which it seems they redid like all of that and there’s a good chance a lot of the animations had to be tweaked).
Basically the only thing wouldn’t have to pay for was the story writers and some level designers (people still had to touch up the maps even if there was some automated conversion that pulled most of the map into Unreal Engine 5).
https://youtu.be/1jZXzv1-CmA – like this isn’t just a texture upscale and some minor tweaks to the animations, it’s a large scale remaster.
As a consumer, the costs of development are irrelevant to me.
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