What story do you think her imdb page tells? Because she has consistently done 2-3 roles per year since 2022. And a lot of those are games that have been in dev a long time. Like, that covid stretch is likely what led to consistently getting 2-3 releases each year since '22.
Also… is she major marketing for E33? I don’t watch a lot of commercials these days but mostly if ANY VA is involved it is Cox or Starr. Like, I think Alice Duport-Percier (the singer of Alicia) has gotten more face time across the various youtube ads and what not than anyone else (and rightfully so. That song contributes so much to the Vibes of such a Vibes based game).
But either way: That doesn’t actually change the point. The BG3 VAs pretty much all knocked it out of the park. And that isn’t translating to meaningful increase in roles.
Which has come up a lot over the years. Very few VAs see major success even after bringing EVERYONE to tears with how good of a performance they gave. And the Troy Bakers (and Laura Baileys) of the world are a whole different argument.
Just to add on. A twitch streamer I semi-regularly watch is also a pretty successful VA and she has talked about this in the past. People might say that she MADE a game with her performance but that doesn’t translate to future castings. So she can be in mobile trash one year and a GOTY contender the next and still get roughly the same bookings and checks per year.
Which is probably why so much of the BG3 cast were super eager to work with Digital Extremes. Partially because DE and Reb are awesome. But mostly because live service games area potentially a great source of stable income since they’ll need a few lines every year for N years.
Hard to talk about it without getting into spoilers, but Gustave (Cox’s role) was very much a leading face of the game in marketing, and I strongly suspect that was solely because they thought the game would sell better with a male lead.
Those roles are tiny. Like I don‘t even know why you‘re so strongly against the idea that she wasn‘t that big before. You literally just have to look up her actual roles.
And yes she was a major factor of the marketing campaign. Again, you just have to look up the trailers.
What story do you think her imdb page tells? Because she has consistently done 2-3 roles per year since 2022. And a lot of those are games that have been in dev a long time. Like, that covid stretch is likely what led to consistently getting 2-3 releases each year since '22.
Also… is she major marketing for E33? I don’t watch a lot of commercials these days but mostly if ANY VA is involved it is Cox or Starr. Like, I think Alice Duport-Percier (the singer of Alicia) has gotten more face time across the various youtube ads and what not than anyone else (and rightfully so. That song contributes so much to the Vibes of such a Vibes based game).
But either way: That doesn’t actually change the point. The BG3 VAs pretty much all knocked it out of the park. And that isn’t translating to meaningful increase in roles.
Which has come up a lot over the years. Very few VAs see major success even after bringing EVERYONE to tears with how good of a performance they gave. And the Troy Bakers (and Laura Baileys) of the world are a whole different argument.
Just to add on. A twitch streamer I semi-regularly watch is also a pretty successful VA and she has talked about this in the past. People might say that she MADE a game with her performance but that doesn’t translate to future castings. So she can be in mobile trash one year and a GOTY contender the next and still get roughly the same bookings and checks per year.
Which is probably why so much of the BG3 cast were super eager to work with Digital Extremes. Partially because DE and Reb are awesome. But mostly because live service games area potentially a great source of stable income since they’ll need a few lines every year for N years.
Hard to talk about it without getting into spoilers, but Gustave (Cox’s role) was very much a leading face of the game in marketing, and I strongly suspect that was solely because they thought the game would sell better with a male lead.
Those roles are tiny. Like I don‘t even know why you‘re so strongly against the idea that she wasn‘t that big before. You literally just have to look up her actual roles.
And yes she was a major factor of the marketing campaign. Again, you just have to look up the trailers.