This is a re-upload of an older YouTube video. You may or may not agree with my honest opinion, but we as Linux gamers have come a long way! Make sure to motivate me for more content by, at least, ...
While I agree that proton on its own doesn’t make gaming on Linux a “first class experience”, it does sometimes perform better than the original native “first class” Windows OS that the game was originally intended to be played on. Which is just funny, but also shows all the work that has gone into proton.
Game devs need more Linux players before they make major industry wide changes, but proton makes those numbers have a chance of increasing by making the games playable on Linux.
Another reason why I wouldn’t call gaming on Linux a “first class experience” yet is controller and input driver issues. Which can be worked around like if I open a game I bought on gog through steam and use the steam input methods but I shouldn’t have to use steam to play a gog game with a controller.
Windows games running better with Wine than on Windows has been a thing for at least 20 years, Proton (which is a fork of Wine, people tend to forget) didn’t invent anything.
It’s mainly DXVK and vkd3d-proton that enable this (projects associated with Valve and Proton). It was usually only native OGL games that performed better on old-school Wine; the wined3d translation layer has been hit and miss historically.
That’s not to downplay the huge amount of work that has gone into Wine itself.
While I agree that proton on its own doesn’t make gaming on Linux a “first class experience”, it does sometimes perform better than the original native “first class” Windows OS that the game was originally intended to be played on. Which is just funny, but also shows all the work that has gone into proton.
Game devs need more Linux players before they make major industry wide changes, but proton makes those numbers have a chance of increasing by making the games playable on Linux.
Another reason why I wouldn’t call gaming on Linux a “first class experience” yet is controller and input driver issues. Which can be worked around like if I open a game I bought on gog through steam and use the steam input methods but I shouldn’t have to use steam to play a gog game with a controller.
Windows games running better with Wine than on Windows has been a thing for at least 20 years, Proton (which is a fork of Wine, people tend to forget) didn’t invent anything.
It’s mainly DXVK and vkd3d-proton that enable this (projects associated with Valve and Proton). It was usually only native OGL games that performed better on old-school Wine; the wined3d translation layer has been hit and miss historically.
That’s not to downplay the huge amount of work that has gone into Wine itself.