The Nintendo 64 has always been a difficult machine to emulate correctly. But in 2025 - we should be well and truly past all of it right? Not exactly. Issues with Plugins, performance, graphical glitches, stutters. Unless you have a very powerful machine, these are common things many of us will run into when emulating the Nintendo 64. But why? And Is there any hope for fast, accurate N64 emulation in 2025 and beyond?

  • Rentlar@lemmy.ca
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    1 day ago

    Back in 2015 I used the emulator “1964” to play some MarioKart64 and it ran well on a very weak computer, fwiw.

    • magic_lobster_party@fedia.io
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      1 day ago

      The video says that emulation has always worked better on popular games. But if you try to emulate a less popular game, you will run into major issues. This is because the emulation must be tweaked for each game specifically due to how N64 hardware works.

      • 🔍🦘🛎@lemmy.world
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        1 day ago

        I’ve never been able to play though Goemon’s Great Adventure on emulation. It always hits a game-breaking crash :/

        • DarkFuture@lemmy.world
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          21 minutes ago

          Oddly enough this is the game I was trying to get to work a handful of years ago when I last gave N64 emulation a shot so I could play it with a friend. Ended up realizing the N64 emulation scene just wasn’t there yet. Guess it’s time to give it another go.

        • samus12345@lemm.ee
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          20 hours ago

          Where is the crash? I have it playing via the official N64 app on my modded Switch, but haven’t gotten very far. Wondering if the issue still exists there.

          • 🔍🦘🛎@lemmy.world
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            5 hours ago

            Turtle Island, it’s like world 4 or so. Hopefully it’s been updated, I haven’t tried again for probably 8 years

      • Altima NEO@lemmy.zip
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        1 day ago

        Especially Nintendo’s own games. Mario 64, Mario kart, etc, were usually the first to be emulated correctly.